The Three Layers

Mirage is built around an architecture of three layers. These are displayed in three columns starting from the left of the main panel. Each layer is identical. Mirage’s layers are the first things in the processing chain; each layer is processed in parallel, and then the three streams of audio are mixed together and fed through the effects rack, from top to bottom.


The topmost control of each layer is perhaps the most important: the instrument picker menu. These are often multi-sampled instruments, but also sometimes just a single sample that is playable across the keyboard. What instruments are available for you to pick is determined by which library is loaded.

Depending on which instrument is loaded, you might notice minor differences in what controls are available; this is normal.